V18 Tournament Rules: TF2

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08 Mar 2016 18:01 - 20 Mar 2016 02:01 #37768 by garfi3ld


Tournament Type: Single elimination
Team Format: Random
Team Limit: 12
Players: 5v5
Class Limitation: 1 player per class
Respawn Timer: Deathcam + 3sec (so min 8sec max 11 sec)
Winning Condition:
- Capture the Flag - First team to 3 captures or team with the highest wins at 20 minutes.
- King the the Hill - First team to 2 wins
Sudden Death: Enabled
Game Type & Map:
Round Map: Capture the Flag (ctf_2fort)
Final: King of the Hill (koth_sawmill)

The tournaments will be played using the latest release patch. If you intended to participate, please ensure you have Team Fortress 2 downloaded and updated prior to the event.

Sign-up will take place at the event through the LAN Control Panel. This is a local control panel that is available via web for everyone. If you have additional questions please contact a member of staff prior to or at the event.

For Random teams, players signed up for the tournament on the LAN Control Panel will be randomly shuffled to teams by staff.

Date and Time:

03-19-2016 9:00 pm TF2 Random Teams Tournament

Sign-up deadline will be an hour before the tournament begins. Once the deadline passes, sign-up for the tournament will be locked. During this time, staff will generate the brackets and communicate with the teams regarding matchmaking arrangement. In the case of random teams, team rosters will also be created as soon as possible to allow maximum communication time before the tournament begins.

Standard LanOC tournament rules apply, including:

1. Attempting to cheat or do harm in any way will result in disqualification.
2. Failure to report for matchmaking within a reasonable amount of time, as determined by staff, will result in disqualification from the tournament. In the event of a team tournament, it will be up to the remaining members to decide whether to forfeit or compete without the tardy/absent player.
3. Pausing/timeouts are dictated entirely by the design of the game mode. If the game does not support or allow it, no custom pauses or timeouts will be allowed.
4. We allow for a game restart (using the same picks and bans, if game has them) if a player has a hardware issue within the first three minutes. After that if there is an outage caused by LAN hardware (i.e. power or network) the match will also be restarted.

NOTE: Tournament rules are subject to change before the event.

Wes
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Last edit: 20 Mar 2016 02:01 by Plague.

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08 Mar 2016 18:01 #37769 by garfi3ld
Replied by garfi3ld on topic V18 Tournament Rules: TF2
We are still considering different maps for this one.

Wes

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18 Mar 2016 23:17 #37848 by Plague
Replied by Plague on topic V18 Tournament Rules: TF2
We have finalized the maps for this tournament. every match besides final will be played on CTF_2FORT and the final will be played on KOTH_SAWMILL

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19 Mar 2016 05:06 - 19 Mar 2016 05:07 #37849 by jj_Sky5000
i was just thinkinghow much fun ctf_2fort was , havnt played it in a long time, the old sniper battles on the battlements
Last edit: 19 Mar 2016 05:07 by jj_Sky5000.

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