Our Testing Procedures
All of our in game performance testing is run at 1920x1080; you can see the exact settings below.
Battlefield Bad Company 2 (1920x1080 – high settings, first scene starting after the cut scene, recorded using fraps)
Dirt 2 (1920x1080 – 4x MSAA – high settings, in-game benchmark)
Dirt 3 (192x1080 - 4xMSAA - high settings, in-game benchmark)
Metro 2033 DX11 (built-in benchmark, 1920 x 1080; DirectX: DirectX 11; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 4X; Advanced PhysX: Enabled; Tessellation: Enabled; DOF: Disabled)
Metro 2033 DX10 (built-in benchmark, 1920 x 1080; DirectX: DirectX 10; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 4X; Advanced PhysX: Enabled; Tessellation: Enabled; DOF: Disabled)
Total War: Shogun 2 Direct X11 Benchmark High setting
Synthetic Benchmarks For video cards our synthetic benchmarks are limited to 3DMark Vantage and 3DMark Vantage 2011. 3DMark Vantage is run with PPU turned off with results from both the performance and high settings. In 3DMark Vantage 2011 we run both performance and extreme benchmarks
FurMark We use Furmark to push the video card to the limit and test its cooling performance. Keep in mind that FurMark pushes cards well beyond what they would ever do in game. Our tests are done using the built in 1080p benchmark.