In-Game Benchmarks
Well, Synthetic benchmarks helped show that the Superclocked GTX 1070 can handle VR and does well in a few boring tests. But it’s the in-game results that I’m interested in. So to find them out I ran the card through our recently refreshed gaming benchmark suite. The problem is, with so many results it can be a little too much to take in. To help with that I have condensed our results into two graphs, one for 1080p and the other for 1440p. All of our games are run at their max settings and we use the average FPS as the end result. The graphs below are broken down into three FPS ranges to represent unplayable (below 30), playable but not ideal (30 to 60), and ideal (over 60 FPS). So what did I find from those results? Well for starters, the card can handle nearly anything. It was really only Ashes of the Singularity that caused any sort of issue at 1080p and that causes issues for nearly everything at the settings I test at. When testing at 1440p the result was nearly the same except the old Hitman: Absolution dropped slightly below 60 FPS. Given that the new Hitman ran great, I don’t think the old result is too big of an issue. The EVGA GTX 1070 Superclocked is going to plow through anything you toss at it at 1440p and below.
So when we dive into the individual results are there any interesting things. Well, for the most part, the EVGA and Gigabyte 1070’s have the same results all the way through with their matching clock speeds. The MSI with its OC Mode being turned on is a touch higher, but not enough to worry about, especially when you remember that its shipping clock speeds are actually lower than the EVGA and Gigabyte cards. The GTX 1070 Superclocked trades punches with the GTX 980 Ti over and over again and we have to remember that not long ago that was the top dog of Nvidia’s gaming cards and it sold for a LOT more. Beyond that nothing else is coming close to the GTX 1070’s with the exception of the GTX 1080 of course.