VR Benchmarks

As for Virtual Reality, I love it but it is more demanding than traditional gaming. This is partially because of the resolutions needed to render for two eyes and because they render more than what is immediately visible. But also because of post effects to get the proper “fisheye” effect for it to look proper in your eyes with the HMD. You also have to have much higher expectations for frame rates in VR, skipping frames or lower FPS can cause motion sickness in VR. Because of that, I ran a few tests.

      My first test was again in Superposition. This time I tested the VR Future test using the Oculus resolution. I have also included the average frame rate as well which is important for the cards at the top of the chart because for some reason Superposition is capped at 10,000 for its scores and that doesn’t show the performance gap in those cards at the top. The RTX 4060 Twin Edge OC White Edition and the Dual both are extremely close to the older RTX 3060 on this test with the 6650XT and everything else way out ahead of them here.

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My second round of VR testing was in VRMark which has three tests that are similar to the VR tests in Superposition. I only focused on just the most demanding test called Blue Room which is looking more at future VR performance. This test at least didn’t end up like the previous one, both 4060s have a bigger gap on the RTX 3060 this time around and the RTX 4060 Twin Edge OC White Edition is ahead of the Dual by a few points as well. The RTX 3060 Ti is still way out in front however which is closer to where I would like to see the RTX 4060.

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